Game with built-in shaders crashes on launch beyond ReShade v6.1.1

  • OysterMug
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11 months 1 week ago #1 by OysterMug Game with built-in shaders crashes on launch beyond ReShade v6.1.1 was created by OysterMug
I have a game that offers an option to use it's own built-in shaders. Works fine up to ReShade 6.1.1.

Ever since then, the game crashes on launch if I try to run it using its own "Built-in shaders" mode & any newer version of ReShade (just tried 6.3.3.)

I don't know what changed between 6.1.1 & 6.2, but I'm unable to use any newer version of ReShade because of it.

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