Depth buffer keeps resizing itself (Elden Ring)

  • bobthehollow
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2 years 11 months ago - 2 years 11 months ago #1 by bobthehollow Depth buffer keeps resizing itself (Elden Ring) was created by bobthehollow
Hello. I've asked this question on Discord but haven't gotten any answers so I figured I should ask here as well.

I'm trying to use the depth of field effect but my depth buffer keeps resizing itself. I've set it up already with displaydepth.fx. It works fine when it's not moving around. But it keeps moving around. Any idea what may be causing the issue?

And this is what I mean by resizing itself:
Last edit: 2 years 11 months ago by bobthehollow.

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  • crosire
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2 years 11 months ago #2 by crosire Replied by crosire on topic Depth buffer keeps resizing itself (Elden Ring)
Game is rendering with dynamic resolution. Need to find the relevant option in the game settings and disable it.

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