CTD flatline message on CyberPunk 2077 1.6 with ReShade 5.4.2
- Warden3_8
- Topic Author
I wanted to report that I have crashes when opening the map on Cyberpunk 2077 version 1.6 with the current version of ReShade, 5.4.2.
I've tested and sometimes it doesn't crash at the first opening but at the second one. It seems to do it only with the map, not with the other menus (inventory, journal, etc...) or even with the pause menu (Esc). Just the map.
I uninstalled ReShade to be sure and the problem doesn't occur anymore even if I open and close the map several times quickly.
I have already read the existing topics about similar issues but the "fixes" don't work and they are not linked to the same version of ReShade.
Thank you!
EDIT : Using the ReShade 4.9.1 don't cause the game to crash. So I actually use it.
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- YoursTrulyBilly
I did exactly what you said here:
"It seems to do it only with the map, not with the other menus (inventory, journal, etc...) or even with the pause menu (Esc). Just the map."
I went through all menus and no crashes whatsoever happened, but the moment I do this again after going to and leaving the map menu it crashes
I also uninstalled Reshade 5.4.2 and to make sure the crashes are from it and that is indeed the case like you said here:
I am also using Reshade 4.9.1 for now till they fix it and it's working fine! Thanks friend"I uninstalled ReShade to be sure and the problem doesn't occur anymore even if I open and close the map several times quickly."
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- Warden3_8
- Topic Author
Glad to see we are two now to help crosire to identify the issue. It seems linked to the game more than to ReShade because 5.4.2 works completely well on other games. CDPR should really start to really work on their game instead of releasing unfinished and unpolished products.
About the 4.9.1, it's a try I have made after reading the topic here ( reshade.me/forum/troubleshooting/8231-so...h-on-main-menu#44359 ) and reading the message #5 from deepbluefrog about this version. Even if the issue in the topic is not the same, I have thought it could be good to try it and it works.
Good to know it's working fine for you too! Now we can enjoy until crosire find a way to deal with the capricious REDengine.
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- Martigen
However I've also been using the Fidelity FX 2.1 DLSS mod: www.nexusmods.com/cyberpunk2077/mods/3001
Maybe that's somehow making a difference?
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- Warden3_8
- Topic Author
Considering the problem with the map and water rendering on Cyberpunk 2077 with the latest NVIDIA drivers, 522.25, I wouldn't be surprised if these issues occur on NVIDIA GPUs with ReShade and not on AMD GPUs.
CDPR has a talent for releasing games and engines that have more issues than solutions than other studios.
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- Martigen
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- Warden3_8
- Topic Author
Like we need the map to locate some areas like the NCPD calls, it's getting really annoying. I hope crosire can find a fix for this shitty REDengine.
EDIT : I just tried the 5.4.1 and it works too. I'm happy it's the case.
EDIT 02 : And nope, 5.4.1 lead to a CTD too but 5.1.0 seems to be the one that avoid the distant water visual glitch and the map CTD so I use it actually.
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- Martigen
ManuelG over at the Guru3D forums has confirmed the issue and posted a fix for the time being:
nvidia.custhelp.com/app/answers/detail/a_id/5400/
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- Warden3_8
- Topic Author
About the fix, I can get the 3D Profile Manager but when I try to download the "cyberpunk2077profile.txt" I have an error message saying "Error. Please try again later." so I can't get the fix. I hope for the permanent fix to come soon.
But for now, I'm more impatient about the fix from crosire to let us use ReShade with Cyberpunk 2077.
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- Warden3_8
- Topic Author
If you're still interested and you expriment the distant water shader glitch with 4.9.1, I think I have finally find what's going wrong between Cyberpunk and ReShade.
Install a clean install of the 5.4.2 then launch the game once to do the configuration like shortcuts, etc... Before leaving, make sure to go in the Addons tab and uncheck Generic Depth. An info let you know that it will be disable after next launch. So, just quit Cyberpunk and then launch it again. You can check with the ReShade overlay that it's disabled.
There, when you're ingame, you should be able to open and close the map, directly of with the Main Menu, without any CTD.
So, if you reading this @crosire, it seems that the issue of CTDs with map and interface in Cyberpunk is linked to the Addons Generic Depth function.
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