[SOLVED] DAI Reshade Problem
- Denitus
- Topic Author
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Hi,
I'm having issues trying to make Reshade work with DAI. Well, it works, but my keyboard does not function while reshade is enabled. I tried the 1.0 and 3.0 beta version.
I get the " 'RegisterRawInputDevices' failed with error code 0!" error with both and I presume this is the culprit. I am using the Flawless Widescreen app and that is the only thing I can think of causing an issue. Can anyone lend any assistance?
EDIT:
I've uninstalled the Flawless Widescreen and the issue remanins.
I'm having issues trying to make Reshade work with DAI. Well, it works, but my keyboard does not function while reshade is enabled. I tried the 1.0 and 3.0 beta version.
Warning: Spoiler!
20/09/2016 23:18:47:841 [08004] | INFO | Initializing crosire's ReShade version '3.0.0.111' (64-bit) built on '2016-09-12 20:32:12' loaded from 'F:\Games\Dragon Age Inquisition\dxgi.dll' to 'F:\Games\Dragon Age Inquisition\DragonAgeInquisition.exe' ...
20/09/2016 23:18:47:868 [08004] | INFO | Registering hooks for 'C:\WINDOWS\system32\d3d8.dll' ...
20/09/2016 23:18:47:868 [08004] | INFO | > Delayed.
20/09/2016 23:18:47:868 [08004] | INFO | Registering hooks for 'C:\WINDOWS\system32\d3d9.dll' ...
20/09/2016 23:18:47:868 [08004] | INFO | > Delayed.
20/09/2016 23:18:47:868 [08004] | INFO | Registering hooks for 'C:\WINDOWS\system32\d3d10.dll' ...
20/09/2016 23:18:47:869 [08004] | INFO | > Delayed.
20/09/2016 23:18:47:869 [08004] | INFO | Registering hooks for 'C:\WINDOWS\system32\d3d10_1.dll' ...
20/09/2016 23:18:47:869 [08004] | INFO | > Delayed.
20/09/2016 23:18:47:869 [08004] | INFO | Registering hooks for 'C:\WINDOWS\system32\d3d11.dll' ...
20/09/2016 23:18:47:870 [08004] | INFO | > Libraries loaded.
20/09/2016 23:18:47:870 [08004] | INFO | > Found 2 match(es). Installing ...
20/09/2016 23:18:47:884 [08004] | INFO | > Installed 2 hook(s).
20/09/2016 23:18:47:884 [08004] | INFO | Registering hooks for 'C:\WINDOWS\system32\d3d12.dll' ...
20/09/2016 23:18:47:884 [08004] | INFO | > Delayed.
20/09/2016 23:18:47:884 [08004] | INFO | Registering hooks for 'C:\WINDOWS\system32\dxgi.dll' ...
20/09/2016 23:18:47:884 [08004] | INFO | > Delayed.
20/09/2016 23:18:47:884 [08004] | INFO | Registering hooks for 'C:\WINDOWS\system32\opengl32.dll' ...
20/09/2016 23:18:47:885 [08004] | INFO | > Delayed.
20/09/2016 23:18:47:885 [08004] | INFO | Registering hooks for 'C:\WINDOWS\system32\vulkan-1.dll' ...
20/09/2016 23:18:47:885 [08004] | INFO | > Delayed.
20/09/2016 23:18:47:885 [08004] | INFO | Registering hooks for 'C:\WINDOWS\system32\user32.dll' ...
20/09/2016 23:18:47:885 [08004] | INFO | > Libraries loaded.
20/09/2016 23:18:47:886 [08004] | INFO | > Found 11 match(es). Installing ...
20/09/2016 23:18:47:956 [08004] | INFO | > Installed 11 hook(s).
20/09/2016 23:18:47:956 [08004] | INFO | Registering hooks for 'C:\WINDOWS\system32\ws2_32.dll' ...
20/09/2016 23:18:47:957 [08004] | INFO | > Libraries loaded.
20/09/2016 23:18:47:957 [08004] | INFO | > Found 8 match(es). Installing ...
20/09/2016 23:18:48:008 [08004] | INFO | > Installed 8 hook(s).
20/09/2016 23:18:48:008 [08004] | INFO | Initialized.
20/09/2016 23:18:48:486 [08004] | INFO | Installing delayed hooks for 'C:\WINDOWS\system32\dxgi.dll' ...
20/09/2016 23:18:48:486 [08004] | INFO | > Found 7 match(es). Installing ...
20/09/2016 23:18:48:486 [08004] | INFO | > Installed 7 hook(s).
20/09/2016 23:18:48:723 [06612] | INFO | Redirecting 'CreateDXGIFactory1({7B7166EC-21C7-44AE-B21A-C9AE321AE369}, 0000000035693B30)' ...
20/09/2016 23:18:48:739 [08004] | INFO | Redirecting 'RegisterClassExW(000000000014C540)' ...
20/09/2016 23:18:48:740 [08004] | INFO | > Adding 'CS_OWNDC' window class style flag to 'Dragon Age: Inquisition'.
20/09/2016 23:18:48:830 [06612] | INFO | Redirecting 'RegisterRawInputDevices(0000000034D7F8A0, 1, 16)' ...
20/09/2016 23:18:48:830 [06612] | WARN | > 'RegisterRawInputDevices' failed with error code 0!
20/09/2016 23:18:48:830 [06612] | INFO | Redirecting 'RegisterRawInputDevices(0000000034D7F7F0, 1, 16)' ...
20/09/2016 23:18:48:830 [06612] | WARN | > 'RegisterRawInputDevices' failed with error code 0!
20/09/2016 23:18:48:830 [06612] | INFO | Redirecting 'D3D11CreateDevice(000000000073D880, 0, 0000000000000000, 0x80, 0000000034D7F6A0, 1, 7, 0000000034D7F698, 0000000034D7F690, 0000000034D7F6A8)' ...
20/09/2016 23:18:48:830 [06612] | INFO | > Passing on to 'D3D11CreateDeviceAndSwapChain':
20/09/2016 23:18:48:830 [06612] | INFO | Redirecting 'D3D11CreateDeviceAndSwapChain(000000000073D880, 0, 0000000000000000, 0x80, 0000000034D7F6A0, 1, 7, 0000000000000000, 0000000000000000, 0000000034D7F698, 0000000034D7F690, 0000000034D7F6A8)' ...
20/09/2016 23:18:48:846 [06612] | INFO | Redirecting 'IDXGIFactory::CreateSwapChain(000000000118FCB0, 0000000035087270, 0000000034D7F7A0, 0000000035697270)' ...
20/09/2016 23:18:48:847 [06612] | INFO | Starting input capture for window 0000000000130976 ...
20/09/2016 23:18:48:849 [06612] | INFO | Recreated runtime environment on runtime 0000000036E317C0.
20/09/2016 23:18:49:213 [02904] | INFO | Redirecting 'IDXGISwapChain::ResizeBuffers(0000000035087B30, 3, 2560, 1080, 28, 0x2)' ...
20/09/2016 23:18:49:213 [02904] | INFO | Destroyed runtime environment on runtime 0000000036E317C0.
20/09/2016 23:18:49:214 [02904] | INFO | Recreated runtime environment on runtime 0000000036E317C0.
20/09/2016 23:18:49:219 [02904] | INFO | Redirecting 'IDXGISwapChain::SetFullscreenState(0000000035087B30, TRUE, 0000000053336B10)' ...
20/09/2016 23:18:49:652 [06612] | INFO | Redirecting 'RegisterRawInputDevices(0000000034D7E360, 1, 16)' ...
20/09/2016 23:18:49:652 [06612] | WARN | > 'RegisterRawInputDevices' failed with error code 0!
20/09/2016 23:18:49:652 [06612] | INFO | Redirecting 'RegisterRawInputDevices(0000000034D7E270, 1, 16)' ...
20/09/2016 23:18:49:652 [06612] | WARN | > 'RegisterRawInputDevices' failed with error code 0!
20/09/2016 23:18:49:735 [02904] | INFO | Redirecting 'IDXGISwapChain::SetFullscreenState(0000000035087B30, FALSE, 0000000000000000)' ...
20/09/2016 23:18:50:036 [02904] | INFO | Redirecting 'IDXGISwapChain::ResizeBuffers(0000000035087B30, 3, 1280, 720, 28, 0x2)' ...
20/09/2016 23:18:50:036 [02904] | INFO | Destroyed runtime environment on runtime 0000000036E317C0.
20/09/2016 23:18:50:037 [02904] | INFO | Recreated runtime environment on runtime 0000000036E317C0.
20/09/2016 23:18:50:081 [02904] | INFO | Compiling 'F:\Games\Dragon Age Inquisition\reshade-shaders-master\Shaders\AdaptiveSharpen.fx' ...
20/09/2016 23:18:50:244 [02904] | INFO | > Successfully compiled.
20/09/2016 23:18:50:246 [02904] | INFO | Redirecting 'IDXGISwapChain::SetFullscreenState(0000000035087B30, FALSE, 0000000000000000)' ...
20/09/2016 23:18:50:250 [02904] | INFO | Redirecting 'IDXGISwapChain::ResizeBuffers(0000000035087B30, 3, 2560, 1080, 28, 0x2)' ...
20/09/2016 23:18:50:250 [02904] | INFO | Destroyed runtime environment on runtime 0000000036E317C0.
20/09/2016 23:18:50:250 [02904] | INFO | Recreated runtime environment on runtime 0000000036E317C0.
20/09/2016 23:18:50:255 [02904] | INFO | Compiling 'F:\Games\Dragon Age Inquisition\reshade-shaders-master\Shaders\AdaptiveSharpen.fx' ...
20/09/2016 23:18:50:416 [02904] | INFO | > Successfully compiled.
20/09/2016 23:18:50:417 [02904] | INFO | Compiling 'F:\Games\Dragon Age Inquisition\reshade-shaders-master\Shaders\AdvancedCRT.fx' ...
20/09/2016 23:18:50:522 [02904] | INFO | > Successfully compiled.
20/09/2016 23:18:50:523 [02904] | INFO | Compiling 'F:\Games\Dragon Age Inquisition\reshade-shaders-master\Shaders\AmbientLight.fx' ...
20/09/2016 23:18:51:090 [02904] | WARN | > Successfully compiled with warnings:
F:\Games\Dragon Age Inquisition\Shader@0x00000000594D2A00(314,91-168): warning X3571: pow(f, e) will not work for negative f, use abs(f) or conditionally handle negative values if you expect them
20/09/2016 23:18:51:092 [02904] | INFO | Compiling 'F:\Games\Dragon Age Inquisition\reshade-shaders-master\Shaders\BilateralBlur.fx' ...
20/09/2016 23:18:51:144 [02904] | INFO | > Successfully compiled.
20/09/2016 23:18:51:145 [02904] | INFO | Compiling 'F:\Games\Dragon Age Inquisition\reshade-shaders-master\Shaders\Bloom.fx' ...
20/09/2016 23:18:51:324 [02904] | INFO | > Successfully compiled.
20/09/2016 23:18:51:327 [02904] | INFO | Compiling 'F:\Games\Dragon Age Inquisition\reshade-shaders-master\Shaders\Clarity.fx' ...
20/09/2016 23:18:51:513 [02904] | INFO | > Successfully compiled.
20/09/2016 23:18:51:518 [02904] | INFO | Compiling 'F:\Games\Dragon Age Inquisition\reshade-shaders-master\Shaders\Curves.fx' ...
20/09/2016 23:18:51:550 [02904] | INFO | > Successfully compiled.
20/09/2016 23:18:51:551 [02904] | INFO | Compiling 'F:\Games\Dragon Age Inquisition\reshade-shaders-master\Shaders\DOF.fx' ...
20/09/2016 23:18:52:010 [02904] | WARN | > Successfully compiled with warnings:
F:\Games\Dragon Age Inquisition\Shader@0x0000000074D36EA0(193,29-48): warning X3556: integer divides may be much slower, try using uints if possible.
F:\Games\Dragon Age Inquisition\Shader@0x0000000074D48EE0(248,19-70): warning X3571: pow(f, e) will not work for negative f, use abs(f) or conditionally handle negative values if you expect them
F:\Games\Dragon Age Inquisition\Shader@0x0000000074D63F40(344,50-120): warning X3571: pow(f, e) will not work for negative f, use abs(f) or conditionally handle negative values if you expect them
F:\Games\Dragon Age Inquisition\Shader@0x0000000074D63F40(303,7-40): warning X3556: integer modulus may be much slower, try using uints if possible.
F:\Games\Dragon Age Inquisition\Shader@0x000000007513FB40(377,12-41): warning X3571: pow(f, e) will not work for negative f, use abs(f) or conditionally handle negative values if you expect them
F:\Games\Dragon Age Inquisition\Shader@0x0000000075145840(377,12-41): warning X3571: pow(f, e) will not work for negative f, use abs(f) or conditionally handle negative values if you expect them
F:\Games\Dragon Age Inquisition\Shader@0x0000000074F653A0(377,12-41): warning X3571: pow(f, e) will not work for negative f, use abs(f) or conditionally handle negative values if you expect them
F:\Games\Dragon Age Inquisition\Shader@0x0000000074F6B0A0(377,12-41): warning X3571: pow(f, e) will not work for negative f, use abs(f) or conditionally handle negative values if you expect them
F:\Games\Dragon Age Inquisition\Shader@0x0000000074F7D0E0(451,13-45): warning X3571: pow(f, e) will not work for negative f, use abs(f) or conditionally handle negative values if you expect them
F:\Games\Dragon Age Inquisition\Shader@0x0000000074F7D0E0(487,14-46): warning X3571: pow(f, e) will not work for negative f, use abs(f) or conditionally handle negative values if you expect them
20/09/2016 23:18:52:013 [02904] | INFO | Compiling 'F:\Games\Dragon Age Inquisition\reshade-shaders-master\Shaders\Emphasize.fx' ...
20/09/2016 23:18:52:024 [02904] | INFO | > Successfully compiled.
20/09/2016 23:18:52:025 [02904] | INFO | Compiling 'F:\Games\Dragon Age Inquisition\reshade-shaders-master\Shaders\FilmGrain.fx' ...
20/09/2016 23:18:52:033 [02904] | WARN | > Successfully compiled with warnings:
F:\Games\Dragon Age Inquisition\Shader@0x000000004B8792A0(62,40-77): warning X3571: pow(f, e) will not work for negative f, use abs(f) or conditionally handle negative values if you expect them
20/09/2016 23:18:52:038 [02904] | INFO | Compiling 'F:\Games\Dragon Age Inquisition\reshade-shaders-master\Shaders\FilmicPass.fx' ...
20/09/2016 23:18:52:068 [02904] | WARN | > Successfully compiled with warnings:
F:\Games\Dragon Age Inquisition\Shader@0x0000000051AB7D00(72,6-40): warning X3571: pow(f, e) will not work for negative f, use abs(f) or conditionally handle negative values if you expect them
F:\Games\Dragon Age Inquisition\Shader@0x0000000051AB7D00(85,6-42): warning X3571: pow(f, e) will not work for negative f, use abs(f) or conditionally handle negative values if you expect them
20/09/2016 23:18:52:070 [02904] | INFO | Compiling 'F:\Games\Dragon Age Inquisition\reshade-shaders-master\Shaders\FXAA.fx' ...
20/09/2016 23:18:52:174 [02904] | INFO | > Successfully compiled.
20/09/2016 23:18:52:175 [02904] | INFO | Compiling 'F:\Games\Dragon Age Inquisition\reshade-shaders-master\Shaders\GaussianBlur.fx' ...
20/09/2016 23:18:52:271 [02904] | INFO | > Successfully compiled.
20/09/2016 23:18:52:272 [02904] | INFO | Compiling 'F:\Games\Dragon Age Inquisition\reshade-shaders-master\Shaders\GoldenRatio.fx' ...
20/09/2016 23:18:52:279 [02904] | INFO | > Successfully compiled.
20/09/2016 23:18:52:289 [02904] | INFO | Compiling 'F:\Games\Dragon Age Inquisition\reshade-shaders-master\Shaders\HighPassSharpen.fx' ...
20/09/2016 23:18:52:347 [02904] | INFO | > Successfully compiled.
20/09/2016 23:18:52:348 [02904] | INFO | Compiling 'F:\Games\Dragon Age Inquisition\reshade-shaders-master\Shaders\Levels.fx' ...
20/09/2016 23:18:52:357 [02904] | INFO | > Successfully compiled.
20/09/2016 23:18:52:357 [02904] | INFO | Compiling 'F:\Games\Dragon Age Inquisition\reshade-shaders-master\Shaders\LightDoF.fx' ...
20/09/2016 23:18:52:660 [02904] | INFO | > Successfully compiled.
20/09/2016 23:18:52:661 [02904] | INFO | Compiling 'F:\Games\Dragon Age Inquisition\reshade-shaders-master\Shaders\LumaSharpen.fx' ...
20/09/2016 23:18:52:681 [02904] | INFO | > Successfully compiled.
20/09/2016 23:18:52:681 [02904] | INFO | Compiling 'F:\Games\Dragon Age Inquisition\reshade-shaders-master\Shaders\Monochrome.fx' ...
20/09/2016 23:18:52:687 [02904] | INFO | > Successfully compiled.
20/09/2016 23:18:52:688 [02904] | INFO | Compiling 'F:\Games\Dragon Age Inquisition\reshade-shaders-master\Shaders\MouseOverlay.fx' ...
20/09/2016 23:18:52:695 [02904] | INFO | > Successfully compiled.
20/09/2016 23:18:52:705 [02904] | INFO | Compiling 'F:\Games\Dragon Age Inquisition\reshade-shaders-master\Shaders\MXAO12b.fx' ...
20/09/2016 23:18:52:820 [02904] | INFO | > Successfully compiled.
20/09/2016 23:18:52:821 [02904] | INFO | Compiling 'F:\Games\Dragon Age Inquisition\reshade-shaders-master\Shaders\Outline.fx' ...
20/09/2016 23:18:52:867 [02904] | INFO | > Successfully compiled.
20/09/2016 23:18:52:868 [02904] | INFO | Compiling 'F:\Games\Dragon Age Inquisition\reshade-shaders-master\Shaders\SMAA.fx' ...
20/09/2016 23:18:52:982 [02904] | INFO | > Successfully compiled.
20/09/2016 23:18:52:983 [02904] | INFO | Compiling 'F:\Games\Dragon Age Inquisition\reshade-shaders-master\Shaders\Technicolor.fx' ...
20/09/2016 23:18:52:990 [02904] | INFO | > Successfully compiled.
20/09/2016 23:18:52:991 [02904] | INFO | Compiling 'F:\Games\Dragon Age Inquisition\reshade-shaders-master\Shaders\TiltShift.fx' ...
20/09/2016 23:18:53:016 [02904] | INFO | > Successfully compiled.
20/09/2016 23:18:53:017 [02904] | INFO | Compiling 'F:\Games\Dragon Age Inquisition\reshade-shaders-master\Shaders\Vignette.fx' ...
20/09/2016 23:18:53:036 [02904] | INFO | > Successfully compiled.
20/09/2016 23:18:53:036 [02904] | INFO | Compiling 'F:\Games\Dragon Age Inquisition\reshade-shaders-master\Shaders\YACA.fx' ...
20/09/2016 23:18:54:345 [02904] | INFO | > Successfully compiled.
20/09/2016 23:18:54:345 [02904] | INFO | Loading image files for textures ...
20/09/2016 23:18:54:424 [02904] | INFO | > Resizing image data for texture 'lensDBTex' from 1024x576 to 1920x1080 ...
20/09/2016 23:18:54:465 [02904] | INFO | > Resizing image data for texture 'lensDB2Tex' from 1024x576 to 1920x1080 ...
20/09/2016 23:18:54:534 [02904] | INFO | > Resizing image data for texture 'texDirt' from 1024x576 to 1920x1080 ...
20/09/2016 23:18:54:888 [06612] | INFO | Redirecting 'RegisterRawInputDevices(0000000034D7A3A0, 1, 16)' ...
20/09/2016 23:18:54:888 [06612] | WARN | > 'RegisterRawInputDevices' failed with error code 0!
20/09/2016 23:18:54:899 [02904] | INFO | Redirecting 'IDXGISwapChain::ResizeBuffers(0000000035087B30, 3, 2560, 1080, 28, 0x2)' ...
20/09/2016 23:18:54:899 [02904] | INFO | Destroyed runtime environment on runtime 0000000036E317C0.
20/09/2016 23:18:54:902 [02904] | INFO | Recreated runtime environment on runtime 0000000036E317C0.
20/09/2016 23:18:54:906 [02904] | INFO | Redirecting 'IDXGISwapChain::SetFullscreenState(0000000035087B30, TRUE, 0000000053336B10)' ...
20/09/2016 23:18:55:175 [02904] | INFO | Compiling 'F:\Games\Dragon Age Inquisition\reshade-shaders-master\Shaders\AdaptiveSharpen.fx' ...
20/09/2016 23:18:55:329 [02904] | INFO | > Successfully compiled.
20/09/2016 23:18:55:333 [06612] | INFO | Redirecting 'RegisterRawInputDevices(0000000034D7A600, 1, 16)' ...
20/09/2016 23:18:55:333 [06612] | WARN | > 'RegisterRawInputDevices' failed with error code 0!
20/09/2016 23:18:55:334 [02904] | INFO | Redirecting 'IDXGISwapChain::SetFullscreenState(0000000035087B30, FALSE, 0000000000000000)' ...
20/09/2016 23:18:55:638 [02904] | INFO | Redirecting 'IDXGISwapChain::ResizeBuffers(0000000035087B30, 3, 2560, 1080, 28, 0x2)' ...
20/09/2016 23:18:55:638 [02904] | INFO | Destroyed runtime environment on runtime 0000000036E317C0.
20/09/2016 23:18:55:676 [02904] | INFO | Recreated runtime environment on runtime 0000000036E317C0.
20/09/2016 23:18:47:868 [08004] | INFO | Registering hooks for 'C:\WINDOWS\system32\d3d8.dll' ...
20/09/2016 23:18:47:868 [08004] | INFO | > Delayed.
20/09/2016 23:18:47:868 [08004] | INFO | Registering hooks for 'C:\WINDOWS\system32\d3d9.dll' ...
20/09/2016 23:18:47:868 [08004] | INFO | > Delayed.
20/09/2016 23:18:47:868 [08004] | INFO | Registering hooks for 'C:\WINDOWS\system32\d3d10.dll' ...
20/09/2016 23:18:47:869 [08004] | INFO | > Delayed.
20/09/2016 23:18:47:869 [08004] | INFO | Registering hooks for 'C:\WINDOWS\system32\d3d10_1.dll' ...
20/09/2016 23:18:47:869 [08004] | INFO | > Delayed.
20/09/2016 23:18:47:869 [08004] | INFO | Registering hooks for 'C:\WINDOWS\system32\d3d11.dll' ...
20/09/2016 23:18:47:870 [08004] | INFO | > Libraries loaded.
20/09/2016 23:18:47:870 [08004] | INFO | > Found 2 match(es). Installing ...
20/09/2016 23:18:47:884 [08004] | INFO | > Installed 2 hook(s).
20/09/2016 23:18:47:884 [08004] | INFO | Registering hooks for 'C:\WINDOWS\system32\d3d12.dll' ...
20/09/2016 23:18:47:884 [08004] | INFO | > Delayed.
20/09/2016 23:18:47:884 [08004] | INFO | Registering hooks for 'C:\WINDOWS\system32\dxgi.dll' ...
20/09/2016 23:18:47:884 [08004] | INFO | > Delayed.
20/09/2016 23:18:47:884 [08004] | INFO | Registering hooks for 'C:\WINDOWS\system32\opengl32.dll' ...
20/09/2016 23:18:47:885 [08004] | INFO | > Delayed.
20/09/2016 23:18:47:885 [08004] | INFO | Registering hooks for 'C:\WINDOWS\system32\vulkan-1.dll' ...
20/09/2016 23:18:47:885 [08004] | INFO | > Delayed.
20/09/2016 23:18:47:885 [08004] | INFO | Registering hooks for 'C:\WINDOWS\system32\user32.dll' ...
20/09/2016 23:18:47:885 [08004] | INFO | > Libraries loaded.
20/09/2016 23:18:47:886 [08004] | INFO | > Found 11 match(es). Installing ...
20/09/2016 23:18:47:956 [08004] | INFO | > Installed 11 hook(s).
20/09/2016 23:18:47:956 [08004] | INFO | Registering hooks for 'C:\WINDOWS\system32\ws2_32.dll' ...
20/09/2016 23:18:47:957 [08004] | INFO | > Libraries loaded.
20/09/2016 23:18:47:957 [08004] | INFO | > Found 8 match(es). Installing ...
20/09/2016 23:18:48:008 [08004] | INFO | > Installed 8 hook(s).
20/09/2016 23:18:48:008 [08004] | INFO | Initialized.
20/09/2016 23:18:48:486 [08004] | INFO | Installing delayed hooks for 'C:\WINDOWS\system32\dxgi.dll' ...
20/09/2016 23:18:48:486 [08004] | INFO | > Found 7 match(es). Installing ...
20/09/2016 23:18:48:486 [08004] | INFO | > Installed 7 hook(s).
20/09/2016 23:18:48:723 [06612] | INFO | Redirecting 'CreateDXGIFactory1({7B7166EC-21C7-44AE-B21A-C9AE321AE369}, 0000000035693B30)' ...
20/09/2016 23:18:48:739 [08004] | INFO | Redirecting 'RegisterClassExW(000000000014C540)' ...
20/09/2016 23:18:48:740 [08004] | INFO | > Adding 'CS_OWNDC' window class style flag to 'Dragon Age: Inquisition'.
20/09/2016 23:18:48:830 [06612] | INFO | Redirecting 'RegisterRawInputDevices(0000000034D7F8A0, 1, 16)' ...
20/09/2016 23:18:48:830 [06612] | WARN | > 'RegisterRawInputDevices' failed with error code 0!
20/09/2016 23:18:48:830 [06612] | INFO | Redirecting 'RegisterRawInputDevices(0000000034D7F7F0, 1, 16)' ...
20/09/2016 23:18:48:830 [06612] | WARN | > 'RegisterRawInputDevices' failed with error code 0!
20/09/2016 23:18:48:830 [06612] | INFO | Redirecting 'D3D11CreateDevice(000000000073D880, 0, 0000000000000000, 0x80, 0000000034D7F6A0, 1, 7, 0000000034D7F698, 0000000034D7F690, 0000000034D7F6A8)' ...
20/09/2016 23:18:48:830 [06612] | INFO | > Passing on to 'D3D11CreateDeviceAndSwapChain':
20/09/2016 23:18:48:830 [06612] | INFO | Redirecting 'D3D11CreateDeviceAndSwapChain(000000000073D880, 0, 0000000000000000, 0x80, 0000000034D7F6A0, 1, 7, 0000000000000000, 0000000000000000, 0000000034D7F698, 0000000034D7F690, 0000000034D7F6A8)' ...
20/09/2016 23:18:48:846 [06612] | INFO | Redirecting 'IDXGIFactory::CreateSwapChain(000000000118FCB0, 0000000035087270, 0000000034D7F7A0, 0000000035697270)' ...
20/09/2016 23:18:48:847 [06612] | INFO | Starting input capture for window 0000000000130976 ...
20/09/2016 23:18:48:849 [06612] | INFO | Recreated runtime environment on runtime 0000000036E317C0.
20/09/2016 23:18:49:213 [02904] | INFO | Redirecting 'IDXGISwapChain::ResizeBuffers(0000000035087B30, 3, 2560, 1080, 28, 0x2)' ...
20/09/2016 23:18:49:213 [02904] | INFO | Destroyed runtime environment on runtime 0000000036E317C0.
20/09/2016 23:18:49:214 [02904] | INFO | Recreated runtime environment on runtime 0000000036E317C0.
20/09/2016 23:18:49:219 [02904] | INFO | Redirecting 'IDXGISwapChain::SetFullscreenState(0000000035087B30, TRUE, 0000000053336B10)' ...
20/09/2016 23:18:49:652 [06612] | INFO | Redirecting 'RegisterRawInputDevices(0000000034D7E360, 1, 16)' ...
20/09/2016 23:18:49:652 [06612] | WARN | > 'RegisterRawInputDevices' failed with error code 0!
20/09/2016 23:18:49:652 [06612] | INFO | Redirecting 'RegisterRawInputDevices(0000000034D7E270, 1, 16)' ...
20/09/2016 23:18:49:652 [06612] | WARN | > 'RegisterRawInputDevices' failed with error code 0!
20/09/2016 23:18:49:735 [02904] | INFO | Redirecting 'IDXGISwapChain::SetFullscreenState(0000000035087B30, FALSE, 0000000000000000)' ...
20/09/2016 23:18:50:036 [02904] | INFO | Redirecting 'IDXGISwapChain::ResizeBuffers(0000000035087B30, 3, 1280, 720, 28, 0x2)' ...
20/09/2016 23:18:50:036 [02904] | INFO | Destroyed runtime environment on runtime 0000000036E317C0.
20/09/2016 23:18:50:037 [02904] | INFO | Recreated runtime environment on runtime 0000000036E317C0.
20/09/2016 23:18:50:081 [02904] | INFO | Compiling 'F:\Games\Dragon Age Inquisition\reshade-shaders-master\Shaders\AdaptiveSharpen.fx' ...
20/09/2016 23:18:50:244 [02904] | INFO | > Successfully compiled.
20/09/2016 23:18:50:246 [02904] | INFO | Redirecting 'IDXGISwapChain::SetFullscreenState(0000000035087B30, FALSE, 0000000000000000)' ...
20/09/2016 23:18:50:250 [02904] | INFO | Redirecting 'IDXGISwapChain::ResizeBuffers(0000000035087B30, 3, 2560, 1080, 28, 0x2)' ...
20/09/2016 23:18:50:250 [02904] | INFO | Destroyed runtime environment on runtime 0000000036E317C0.
20/09/2016 23:18:50:250 [02904] | INFO | Recreated runtime environment on runtime 0000000036E317C0.
20/09/2016 23:18:50:255 [02904] | INFO | Compiling 'F:\Games\Dragon Age Inquisition\reshade-shaders-master\Shaders\AdaptiveSharpen.fx' ...
20/09/2016 23:18:50:416 [02904] | INFO | > Successfully compiled.
20/09/2016 23:18:50:417 [02904] | INFO | Compiling 'F:\Games\Dragon Age Inquisition\reshade-shaders-master\Shaders\AdvancedCRT.fx' ...
20/09/2016 23:18:50:522 [02904] | INFO | > Successfully compiled.
20/09/2016 23:18:50:523 [02904] | INFO | Compiling 'F:\Games\Dragon Age Inquisition\reshade-shaders-master\Shaders\AmbientLight.fx' ...
20/09/2016 23:18:51:090 [02904] | WARN | > Successfully compiled with warnings:
F:\Games\Dragon Age Inquisition\Shader@0x00000000594D2A00(314,91-168): warning X3571: pow(f, e) will not work for negative f, use abs(f) or conditionally handle negative values if you expect them
20/09/2016 23:18:51:092 [02904] | INFO | Compiling 'F:\Games\Dragon Age Inquisition\reshade-shaders-master\Shaders\BilateralBlur.fx' ...
20/09/2016 23:18:51:144 [02904] | INFO | > Successfully compiled.
20/09/2016 23:18:51:145 [02904] | INFO | Compiling 'F:\Games\Dragon Age Inquisition\reshade-shaders-master\Shaders\Bloom.fx' ...
20/09/2016 23:18:51:324 [02904] | INFO | > Successfully compiled.
20/09/2016 23:18:51:327 [02904] | INFO | Compiling 'F:\Games\Dragon Age Inquisition\reshade-shaders-master\Shaders\Clarity.fx' ...
20/09/2016 23:18:51:513 [02904] | INFO | > Successfully compiled.
20/09/2016 23:18:51:518 [02904] | INFO | Compiling 'F:\Games\Dragon Age Inquisition\reshade-shaders-master\Shaders\Curves.fx' ...
20/09/2016 23:18:51:550 [02904] | INFO | > Successfully compiled.
20/09/2016 23:18:51:551 [02904] | INFO | Compiling 'F:\Games\Dragon Age Inquisition\reshade-shaders-master\Shaders\DOF.fx' ...
20/09/2016 23:18:52:010 [02904] | WARN | > Successfully compiled with warnings:
F:\Games\Dragon Age Inquisition\Shader@0x0000000074D36EA0(193,29-48): warning X3556: integer divides may be much slower, try using uints if possible.
F:\Games\Dragon Age Inquisition\Shader@0x0000000074D48EE0(248,19-70): warning X3571: pow(f, e) will not work for negative f, use abs(f) or conditionally handle negative values if you expect them
F:\Games\Dragon Age Inquisition\Shader@0x0000000074D63F40(344,50-120): warning X3571: pow(f, e) will not work for negative f, use abs(f) or conditionally handle negative values if you expect them
F:\Games\Dragon Age Inquisition\Shader@0x0000000074D63F40(303,7-40): warning X3556: integer modulus may be much slower, try using uints if possible.
F:\Games\Dragon Age Inquisition\Shader@0x000000007513FB40(377,12-41): warning X3571: pow(f, e) will not work for negative f, use abs(f) or conditionally handle negative values if you expect them
F:\Games\Dragon Age Inquisition\Shader@0x0000000075145840(377,12-41): warning X3571: pow(f, e) will not work for negative f, use abs(f) or conditionally handle negative values if you expect them
F:\Games\Dragon Age Inquisition\Shader@0x0000000074F653A0(377,12-41): warning X3571: pow(f, e) will not work for negative f, use abs(f) or conditionally handle negative values if you expect them
F:\Games\Dragon Age Inquisition\Shader@0x0000000074F6B0A0(377,12-41): warning X3571: pow(f, e) will not work for negative f, use abs(f) or conditionally handle negative values if you expect them
F:\Games\Dragon Age Inquisition\Shader@0x0000000074F7D0E0(451,13-45): warning X3571: pow(f, e) will not work for negative f, use abs(f) or conditionally handle negative values if you expect them
F:\Games\Dragon Age Inquisition\Shader@0x0000000074F7D0E0(487,14-46): warning X3571: pow(f, e) will not work for negative f, use abs(f) or conditionally handle negative values if you expect them
20/09/2016 23:18:52:013 [02904] | INFO | Compiling 'F:\Games\Dragon Age Inquisition\reshade-shaders-master\Shaders\Emphasize.fx' ...
20/09/2016 23:18:52:024 [02904] | INFO | > Successfully compiled.
20/09/2016 23:18:52:025 [02904] | INFO | Compiling 'F:\Games\Dragon Age Inquisition\reshade-shaders-master\Shaders\FilmGrain.fx' ...
20/09/2016 23:18:52:033 [02904] | WARN | > Successfully compiled with warnings:
F:\Games\Dragon Age Inquisition\Shader@0x000000004B8792A0(62,40-77): warning X3571: pow(f, e) will not work for negative f, use abs(f) or conditionally handle negative values if you expect them
20/09/2016 23:18:52:038 [02904] | INFO | Compiling 'F:\Games\Dragon Age Inquisition\reshade-shaders-master\Shaders\FilmicPass.fx' ...
20/09/2016 23:18:52:068 [02904] | WARN | > Successfully compiled with warnings:
F:\Games\Dragon Age Inquisition\Shader@0x0000000051AB7D00(72,6-40): warning X3571: pow(f, e) will not work for negative f, use abs(f) or conditionally handle negative values if you expect them
F:\Games\Dragon Age Inquisition\Shader@0x0000000051AB7D00(85,6-42): warning X3571: pow(f, e) will not work for negative f, use abs(f) or conditionally handle negative values if you expect them
20/09/2016 23:18:52:070 [02904] | INFO | Compiling 'F:\Games\Dragon Age Inquisition\reshade-shaders-master\Shaders\FXAA.fx' ...
20/09/2016 23:18:52:174 [02904] | INFO | > Successfully compiled.
20/09/2016 23:18:52:175 [02904] | INFO | Compiling 'F:\Games\Dragon Age Inquisition\reshade-shaders-master\Shaders\GaussianBlur.fx' ...
20/09/2016 23:18:52:271 [02904] | INFO | > Successfully compiled.
20/09/2016 23:18:52:272 [02904] | INFO | Compiling 'F:\Games\Dragon Age Inquisition\reshade-shaders-master\Shaders\GoldenRatio.fx' ...
20/09/2016 23:18:52:279 [02904] | INFO | > Successfully compiled.
20/09/2016 23:18:52:289 [02904] | INFO | Compiling 'F:\Games\Dragon Age Inquisition\reshade-shaders-master\Shaders\HighPassSharpen.fx' ...
20/09/2016 23:18:52:347 [02904] | INFO | > Successfully compiled.
20/09/2016 23:18:52:348 [02904] | INFO | Compiling 'F:\Games\Dragon Age Inquisition\reshade-shaders-master\Shaders\Levels.fx' ...
20/09/2016 23:18:52:357 [02904] | INFO | > Successfully compiled.
20/09/2016 23:18:52:357 [02904] | INFO | Compiling 'F:\Games\Dragon Age Inquisition\reshade-shaders-master\Shaders\LightDoF.fx' ...
20/09/2016 23:18:52:660 [02904] | INFO | > Successfully compiled.
20/09/2016 23:18:52:661 [02904] | INFO | Compiling 'F:\Games\Dragon Age Inquisition\reshade-shaders-master\Shaders\LumaSharpen.fx' ...
20/09/2016 23:18:52:681 [02904] | INFO | > Successfully compiled.
20/09/2016 23:18:52:681 [02904] | INFO | Compiling 'F:\Games\Dragon Age Inquisition\reshade-shaders-master\Shaders\Monochrome.fx' ...
20/09/2016 23:18:52:687 [02904] | INFO | > Successfully compiled.
20/09/2016 23:18:52:688 [02904] | INFO | Compiling 'F:\Games\Dragon Age Inquisition\reshade-shaders-master\Shaders\MouseOverlay.fx' ...
20/09/2016 23:18:52:695 [02904] | INFO | > Successfully compiled.
20/09/2016 23:18:52:705 [02904] | INFO | Compiling 'F:\Games\Dragon Age Inquisition\reshade-shaders-master\Shaders\MXAO12b.fx' ...
20/09/2016 23:18:52:820 [02904] | INFO | > Successfully compiled.
20/09/2016 23:18:52:821 [02904] | INFO | Compiling 'F:\Games\Dragon Age Inquisition\reshade-shaders-master\Shaders\Outline.fx' ...
20/09/2016 23:18:52:867 [02904] | INFO | > Successfully compiled.
20/09/2016 23:18:52:868 [02904] | INFO | Compiling 'F:\Games\Dragon Age Inquisition\reshade-shaders-master\Shaders\SMAA.fx' ...
20/09/2016 23:18:52:982 [02904] | INFO | > Successfully compiled.
20/09/2016 23:18:52:983 [02904] | INFO | Compiling 'F:\Games\Dragon Age Inquisition\reshade-shaders-master\Shaders\Technicolor.fx' ...
20/09/2016 23:18:52:990 [02904] | INFO | > Successfully compiled.
20/09/2016 23:18:52:991 [02904] | INFO | Compiling 'F:\Games\Dragon Age Inquisition\reshade-shaders-master\Shaders\TiltShift.fx' ...
20/09/2016 23:18:53:016 [02904] | INFO | > Successfully compiled.
20/09/2016 23:18:53:017 [02904] | INFO | Compiling 'F:\Games\Dragon Age Inquisition\reshade-shaders-master\Shaders\Vignette.fx' ...
20/09/2016 23:18:53:036 [02904] | INFO | > Successfully compiled.
20/09/2016 23:18:53:036 [02904] | INFO | Compiling 'F:\Games\Dragon Age Inquisition\reshade-shaders-master\Shaders\YACA.fx' ...
20/09/2016 23:18:54:345 [02904] | INFO | > Successfully compiled.
20/09/2016 23:18:54:345 [02904] | INFO | Loading image files for textures ...
20/09/2016 23:18:54:424 [02904] | INFO | > Resizing image data for texture 'lensDBTex' from 1024x576 to 1920x1080 ...
20/09/2016 23:18:54:465 [02904] | INFO | > Resizing image data for texture 'lensDB2Tex' from 1024x576 to 1920x1080 ...
20/09/2016 23:18:54:534 [02904] | INFO | > Resizing image data for texture 'texDirt' from 1024x576 to 1920x1080 ...
20/09/2016 23:18:54:888 [06612] | INFO | Redirecting 'RegisterRawInputDevices(0000000034D7A3A0, 1, 16)' ...
20/09/2016 23:18:54:888 [06612] | WARN | > 'RegisterRawInputDevices' failed with error code 0!
20/09/2016 23:18:54:899 [02904] | INFO | Redirecting 'IDXGISwapChain::ResizeBuffers(0000000035087B30, 3, 2560, 1080, 28, 0x2)' ...
20/09/2016 23:18:54:899 [02904] | INFO | Destroyed runtime environment on runtime 0000000036E317C0.
20/09/2016 23:18:54:902 [02904] | INFO | Recreated runtime environment on runtime 0000000036E317C0.
20/09/2016 23:18:54:906 [02904] | INFO | Redirecting 'IDXGISwapChain::SetFullscreenState(0000000035087B30, TRUE, 0000000053336B10)' ...
20/09/2016 23:18:55:175 [02904] | INFO | Compiling 'F:\Games\Dragon Age Inquisition\reshade-shaders-master\Shaders\AdaptiveSharpen.fx' ...
20/09/2016 23:18:55:329 [02904] | INFO | > Successfully compiled.
20/09/2016 23:18:55:333 [06612] | INFO | Redirecting 'RegisterRawInputDevices(0000000034D7A600, 1, 16)' ...
20/09/2016 23:18:55:333 [06612] | WARN | > 'RegisterRawInputDevices' failed with error code 0!
20/09/2016 23:18:55:334 [02904] | INFO | Redirecting 'IDXGISwapChain::SetFullscreenState(0000000035087B30, FALSE, 0000000000000000)' ...
20/09/2016 23:18:55:638 [02904] | INFO | Redirecting 'IDXGISwapChain::ResizeBuffers(0000000035087B30, 3, 2560, 1080, 28, 0x2)' ...
20/09/2016 23:18:55:638 [02904] | INFO | Destroyed runtime environment on runtime 0000000036E317C0.
20/09/2016 23:18:55:676 [02904] | INFO | Recreated runtime environment on runtime 0000000036E317C0.
I get the " 'RegisterRawInputDevices' failed with error code 0!" error with both and I presume this is the culprit. I am using the Flawless Widescreen app and that is the only thing I can think of causing an issue. Can anyone lend any assistance?
EDIT:
I've uninstalled the Flawless Widescreen and the issue remanins.
Last edit: 9 years 1 month ago by Denitus.
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- crosire
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Do you have an antivirus software installed which features a sandbox mode? In that case, try to disable that sandbox feature. Error code 0 means no error, which means it likely fails due to some other software interfering.
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- Denitus
- Topic Author
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Disabling Origin in-game overlay fixed my problem.
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