Doesnt work MXAO in Bioshock 2 remastered

  • tanuki88
  • Topic Author
More
8 years 1 week ago #1 by tanuki88 Doesnt work MXAO in Bioshock 2 remastered was created by tanuki88
Hello! I'm new user, so please sorry for stupid question. I downloaded ReShade 3. Looks like it works with B2 Remastered, (chromatic aberration works fine). But MXAO doesnt work at all. In capability reshade.me/compatibility says that B2 No depth buffer access. Is there some way to enable AO in Bioshock 2 Remastered? Thanks

Please Log in or Create an account to join the conversation.

  • crosire
More
8 years 1 week ago #2 by crosire Replied by crosire on topic Doesnt work MXAO in Bioshock 2 remastered
No. If the compatibility list it doesn't work, then it doesn't work.

Please Log in or Create an account to join the conversation.

  • tanuki88
  • Topic Author
More
8 years 1 week ago #3 by tanuki88 Replied by tanuki88 on topic Doesnt work MXAO in Bioshock 2 remastered
Sad, but thanks!

Please Log in or Create an account to join the conversation.

  • robgrab
More
8 years 5 days ago - 7 years 8 months ago #4 by robgrab Replied by robgrab on topic Doesnt work MXAO in Bioshock 2 remastered
None of the Bioshock games have ever had full depth buffer access, including the Remasters. You used to be able to force HBAO+ through NVIDIA Inspector using different flags but since this the Remastered games are DX11, rather than DX9, those old flags no longer work. I've tried all of the DX11 flags and none of them work.
Last edit: 7 years 8 months ago by robgrab.

Please Log in or Create an account to join the conversation.