[SOLVED] Reshade doesn't work with Falout 2 DX9

  • Zavarka512
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9 years 10 months ago #1 by Zavarka512 Reshade doesn't work with Falout 2 DX9 was created by Zavarka512
Reshade doesn't work with Fallout 2 DX9 (High Resolution Patch/SFALL), displays just "error compiling" with no explanation.
Pure SweetFX 1.5 works, but I want to see how Fallout 2 looks with FilmicCurve or ReihartLinear (yeah, I'm that messed up :) ), but these aren't available in SweetFX 1.5.
Is there anything I'm missing?

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  • crosire
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9 years 10 months ago #2 by crosire Replied by crosire on topic Reshade doesn't work with Falout 2 DX9
Which effects are enabled?

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  • Zavarka512
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9 years 10 months ago - 9 years 10 months ago #3 by Zavarka512 Replied by Zavarka512 on topic Reshade doesn't work with Falout 2 DX9

crosire wrote: Which effects are enabled?

Curves, ReinhardLinear, Vignette, Dither, FXAA

Even if I isolate FilmicCurve or ReinhardLinear still doesn't work, "Compiling shader ... Failed!"
Last edit: 9 years 10 months ago by Zavarka512.

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  • crosire
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9 years 10 months ago #4 by crosire Replied by crosire on topic Reshade doesn't work with Falout 2 DX9
And if all effects are diabled? Which shader pack are you using and with which version of the ReShade injector?

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  • Zavarka512
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9 years 9 months ago #5 by Zavarka512 Replied by Zavarka512 on topic Reshade doesn't work with Falout 2 DX9
"Compiling effect ... failed!" even with everything disabled in pipeline. Maybe there's a way to Load only SweetFx, ignoring Mcfx, Gemfx etc.? I'm using Mediator and Reshade 1.1.0.

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  • Zavarka512
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9 years 9 months ago #6 by Zavarka512 Replied by Zavarka512 on topic Reshade doesn't work with Falout 2 DX9
My bad. Problem solved. I forgot to delete original SweetFx 1.5 files first. Now everything works perfectly

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