EM Side-Channel Attack Countermeasure Noise Shaders

  • OpenSource Ghost
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1 year 8 months ago #1 by OpenSource Ghost EM Side-Channel Attack Countermeasure Noise Shaders was created by OpenSource Ghost
Some electromagnetic side-channel attacks involve correlation analysis of input and image changes on victim's screens. Such attacks can be somewhat mitigated by adding input delays and noise to images on screens. Online games can be a perfect target for such attacks due to relationship of network traffic (usually unencrypted) to image changes on victims' screens. Are there any noise-adding shaders that can make such analysis more difficult? My guess is random noise shaders should help. There are already film grain shaders for ReShade and there is also TriDither shader, but ReShade doesn't list TriDither as an active shader. What other noise-adding shaders are available for ReShade right now? I am interested in those that add noise without extra effects.

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