Hello! I do not understand at all the principle of creating shaders. Therefore, my question may seem as stupid as possible. I’m looking for an effect that gives volume to flat textures. I’m not sure it even exists. My goal is at least to give the illusion of roughness to the flat surfaces. I try to explain simply. It can be a primitive effect, very conditional. Thanks!!
Last edit: 3 years 2 months ago by Kororuz.
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