how to get stencil buffer by reshade?

  • xt2019
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7 months 4 days ago - 7 months 4 days ago #1 by xt2019 how to get stencil buffer by reshade? was created by xt2019
I've just started using reshade recently, and we've learned that depth-buffers and stencil-buffers are generally shared memory, and we have formats like d32 sfloat s8 uint in our api, How do we get stencil data from reshade in the game. thank you very much!
Last edit: 7 months 4 days ago by xt2019.

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