how to get stencil buffer by reshade?

  • xt2019
  • Topic Author
More
7 months 4 days ago - 7 months 4 days ago #1 by xt2019 how to get stencil buffer by reshade? was created by xt2019
I've just started using reshade recently, and we've learned that depth-buffers and stencil-buffers are generally shared memory, and we have formats like d32 sfloat s8 uint in our api, How do we get stencil data from reshade in the game. thank you very much!
Last edit: 7 months 4 days ago by xt2019.

Please Log in or Create an account to join the conversation.

We use cookies
We use cookies on our website. Some of them are essential for the operation of the forum. You can decide for yourself whether you want to allow cookies or not. Please note that if you reject them, you may not be able to use all the functionalities of the site.