Hello
I have created a combined set of psychedelic effects with ReShade 3.4.1.350 using these :
SweetFX\PixelartCRT.h
SweetFX\Cartoon.h
CustomFX\DaltonizeFX.h
McFX\HeatHaze.h
Then I jumped to latest 5.9.2.1761 and realized they aren't there anymore. I especially need HeatHaze for "drunk driving" effect (it used these settings in McFX.cfg)
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///**HEATHAZE**///
//
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#define USE_HEATHAZE 1 //[HeatHaze] //-
//>Heat Haze Settings<\\
#define fHeatHazeSpeed 1.5 //[0.5:10.0] //-Speed of heathaze waves
#define fHeatHazeOffset 20.0 //[0.5:20.0] //-Amount of image distortion caused by heathaze effect
#define fHeatHazeTextureScale 1.0 //[0.5:5.0] //-Scale of source texture, affecting the tile size. Use Heathaze debug effect for better visible effect.
#define fHeatHazeChromaAmount 0.6 //[0.0:2.0] //-Amount of color shift caused by heat haze. Linearly scales with fHeatHazeOffset.
#define bHeatHazeDebug 0 //[0:1] //-Enables raw texture output for debugging purposes. Useful for texture experiments.
#define HeatHaze_TimeOut 0 //[0:100000] //-Defined Toggle Key will activate the shader until time (in ms) runs out. "0" deactivates the timeout feature.
#define HeatHaze_ToggleKey 49 //[undef] //-
Isn't anybody aware where I could find these in .fx format? I am new here, I do some coding but not shader coding, is .h to .fx conversion difficult? (I understand 5.9.2 doesn't use .cfg files as it used to in 3.4.1 and so on).
Thanks for any help
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