Hello crosire, I have been working on integrating some of the ReShade features into the Silent Hill 2 code-base. However, whenever ReShade is enabled the anti-aliasing features of the GPU stop working. I narrowed it down to the following line of code
here
.
If I remark out this line of code then everything seem to work. I am not sure if removing this code will cause any issues or if there is a better way to fix this. Any comments or suggestions would be helpful. Thanks!