Hey everyone!
Let me share something I've been working on: Listeningway, an addon that helps your shaders be driven by whatever audio is playing.
It listens to your system audio in real-time, analyzes things like volume, beats, and frequency bands, and feeds that data directly into your shaders as Listeningway_* uniforms.
- System Audio Capture: Uses WASAPI loopback
- Real-Time Analysis: Volume, Beat Detection, Frequencies.
- Shader Integration: Use Listeningway_* uniforms in your .fx files.
- Debug Overlay: See the audio data live
- Example Shader Included: Test it instantly with Listeningway.fx
Download: Grab
Listeningway.addon from the latest release:
github.com/gposingway/Listeningway/releases
Install: Just drop it into your game folder where ReShade is installed.
GitHub Repo:
github.com/gposingway/Listeningway
Feedback and bug reports are more than welcome!