Borderlands Effect?

  • lukonja
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10 years 4 days ago - 10 years 4 days ago #1 by lukonja Borderlands Effect? was created by lukonja
Has anyone tried to make one for reshade?

I am not programmer, but its about edge detection which as far as I know fxaa and smaa are already doing, and applying the effect on them?
Would be awesome to have this effect on older games!

edit: This is also known as Sobel Effect check video here:
Last edit: 10 years 4 days ago by lukonja.

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  • kingeric1992
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10 years 4 days ago - 10 years 4 days ago #2 by kingeric1992 Replied by kingeric1992 on topic Borderlands Effect?
the cel effect in the forum is actually sobel applied on normals.
(which technically should'n be called as cel in the first place....)
Last edit: 10 years 4 days ago by kingeric1992.
The following user(s) said Thank You: lukonja

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  • piltrafus
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10 years 3 days ago - 10 years 3 days ago #3 by piltrafus Replied by piltrafus on topic Borderlands Effect?
The cartoon shader in the sweetFX suite is exactly that. So it's already done.
And you may try to combine it with the cel shader as suggested by kingeric1992
Try this settings as a startinf point. 0.30 and 0.40

here's an example of a heavy setting for cartoon. Depending on your settings it can also act as a local contrast to bring out detail.
Last edit: 10 years 3 days ago by piltrafus.

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  • jas01
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9 years 11 months ago #4 by jas01 Replied by jas01 on topic Borderlands Effect?
#piltrafus

It looks like Cavity map. :)

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