Per Fragment lighting

  • rlaugh0095
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10 years 3 weeks ago #1 by rlaugh0095 Per Fragment lighting was created by rlaugh0095
an example



I love the look of the effect.
The following user(s) said Thank You: jas01

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  • Marty McFly
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10 years 3 weeks ago - 10 years 3 weeks ago #2 by Marty McFly Replied by Marty McFly on topic Per Fragment lighting
Looks like NdotL. I can use the normal maps for stuff like that but it will make the single polygons visible (not smooth like in the video).

EDIT:
[img
Last edit: 10 years 3 weeks ago by Marty McFly.

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