How to utilise depth shaders for a tridef anaglyph like effect?

  • swellridge
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2 years 3 months ago - 2 years 3 months ago #1 by swellridge How to utilise depth shaders for a tridef anaglyph like effect? was created by swellridge
whats up guys, first of all big up to the devs for this amazing app. It runs flawlessly with tridef unlike enbs. second, im having trouble getting witcher 3 to work with tridef and iz3d, posted on both reddit and mtbs3d, after spending a week troubleshooting.
finally got the idea that maybe a shader might do the same thing and create an anaglyph image after playing around with blueskydefenders shader options (specifically 3dtoelse). i see a couple of options with anaglyph in them but i dont know how to get it to 'split' into red and blue images for the anaglyph effect. id appreciate some help!
Last edit: 2 years 3 months ago by swellridge.

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  • swellridge
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2 years 3 months ago #2 by swellridge Replied by swellridge on topic How to utilise depth shaders for a tridef anaglyph like effect?
nvm, found the option in the superdepth3d shader, @blueskydefender if i could kiss you, lol. One week of crash logs trouble shooting, posting, redownloading, reinstalling and deleting when it was just a shader away, be blessed!

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