Linux version

  • Annoy
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1 year 7 months ago #1 by Annoy Linux version was created by Annoy
Are there any plans to make a reshade port or release for linux? I use linux because Yuzu runs better on that compared to windows, but I want to use reshade as well for TOTK, WHICH ISNT SUPPORTED.

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  • AlphaCraft9658
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1 year 7 months ago #2 by AlphaCraft9658 Replied by AlphaCraft9658 on topic Linux version

Are there any plans to make a reshade port or release for linux? I use linux because Yuzu runs better on that compared to windows, but I want to use reshade as well for TOTK, WHICH ISNT SUPPORTED.
 
I think that there are a lot of people who would appreciate Linux Support. While it works in Wine, afaik, it doesn't work with Native games. I have wasted way too much time trying to get ReShade shaders to work with vkBasalt. Just that I'm not sure how realistic the implementation would be, because it's a complex project and uses Windows-exclusive APIs. Still something I'd definitely want, though!
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11 months 2 weeks ago #3 by unhappy-ending Replied by unhappy-ending on topic Linux version
I hate to bump an old thread, but is it possible to finally get a Linux version of ReShade? I think I saw somewhere @crosire mentioning maybe having a version that doesn't do any of the D3D bits but a simple Vulkan layer would do? A Linux version using a Vulkan layer would probably cover 99% of  Linux gaming use cases since everyone  is using wine/dxvk, wine/vkd3d-proton, winevulkan, or native Vulkan these days.
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  • spiderman82
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3 weeks 13 hours ago #4 by spiderman82 Replied by spiderman82 on topic Linux version
It would be really cool if we could use shaders on our favorite games!!!

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